Fallout 4 modern firearms animations

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MP5 has a few new handguards, two new stock options and two “new” receivers. Uzi has two additional stocks, a railed handguard and two receiver types, with and without optics rail. The UMP now has full, proper USC carbine furniture, two additional magazine sizes (total six new mags). All guns are properly zeroed with at least iron sights and integrated optics where applicable, though some optics will still be mis-aligned. This could be anything from a Raider carrying an M249 SAW and a Benelli M1014 or a Triggerman carrying a Beretta M9A1 and a pipe wrench. NPCs will now spawn with both a primary and a secondary weapon, with limited ammo for their primary. Scripted injection across the board, so no more worry about load order position, merged/bashed patches, etc.

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Completely overhauled leveled-list integration.